Game Design Fundamentals

DGM 6400 4 Quarter Hours
Course Level CPS - Graduate
Description Provides the foundation for all of the other courses in the graduate specialization and/or certificate in game design. Offers students an opportunity to learn the basic principles of game design through the creation of board and card games, and through video-game prototyping. Also offers an opportunity to develop skills, including graphic and written communication, rules logic, group dynamics, and basic programming logic.


Students should refer to the CPS Prerequisite Table for course prerequisite and corequisite information.


Course Sections

Section 01
CRN 20021
View Syllabus Download
Session Winter 2018 CPS Quarter - Full Term
Class Meeting Dates 01/08/2018 to 03/31/2018
Instructor Jay Laird
Schedule Thursday, 5:40 pm - 7:40 pm
Campus Boston Main Campus
Course Format Traditional
Costs Course Cost: View Tuition Rates | Books: Visit NU Bookstore Site
Next Term Starts
  • Summer Graduate
    Jul 10, 2017 (4-, 6-, and 8-week classes)
    Aug 7, 2017 (4-week classes)
  • Fall Undergraduate
    Sep 4, 2017 (7.5- and 15-week classes)
    Oct 25, 2017 (7.5-week classes)
  • Fall Graduate
    Sep 18, 2017 (6- and 12-week classes)
    Oct 30, 2017 (6-week classes)

Academic Calendar

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