Game Design Technology Lab

DGM 6410 4 Quarter Hours
Course Level CPS - Graduate
Description Offers students an opportunity to explore recent technological advances in game design, including networked multiplayer gaming, 3D gaming, and alternative user interfaces such as cameras and motion/location-sensing devices. Student teams are encouraged to round out their game-design portfolios by developing a sophisticated videogame demo that focuses on a specific theme and technology.

Prerequisites

Students should refer to the CPS Prerequisite Table for course prerequisite and corequisite information.

 

Course Sections

Section 01
CRN 20022
View Syllabus Download
Session Winter 2018 CPS Quarter - Full Term
Class Meeting Dates 01/08/2018 to 03/31/2018
Instructor Justin Rounds
Schedule Monday, 1/8/2018 2:15 pm - 4:15 pm
Monday, 1/22/2018 2:15 pm - 4:15 pm
Monday, 2/5/2018 2:15 pm - 4:15 pm
Monday, 2/19/2018 2:15 pm - 4:15 pm
Monday, 3/5/2018 2:15 pm - 4:15 pm
Monday, 3/19/2018 2:15 pm - 4:15 pm
Campus Boston Main Campus
Course Format Hybrid
Costs Course Cost: View Tuition Rates | Books: Visit NU Bookstore Site
Next Term Starts
  • Summer Graduate
    Jul 10, 2017 (4-, 6-, and 8-week classes)
    Aug 7, 2017 (4-week classes)
  • Fall Undergraduate
    Sep 4, 2017 (7.5- and 15-week classes)
    Oct 25, 2017 (7.5-week classes)
  • Fall Graduate
    Sep 18, 2017 (6- and 12-week classes)
    Oct 30, 2017 (6-week classes)

Academic Calendar

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